AI Insights · Timothy · October 2021
Top 5 Business Games in Australia Q3 2021: Performance Analysis on Unified Platforms
Explore the performance of the top 5 business games in Australia during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 business games in Australia saw varying performance in terms of downloads, revenue, and active users. Here, we provide a detailed analysis of each game based on data from Sensor Tower.
Trading Master 3D - Fidget Pop from Panteon Yazilim saw its weekly downloads peak at around 86K in the first week of July, followed by a steady decline, ending the quarter with approximately 2K downloads. Weekly revenue started modestly at $178 in early July and gradually decreased to $52 by the end of September. The game’s weekly active users also showed a downward trend, starting at 69K and dropping to 8K by the end of the quarter.
Fidget Trading 3D- Toy Collect by MagicLab had a strong start with 56K downloads in the first week of July, peaking at 80K the following week. However, downloads saw a decline, reaching about 2K by the end of September. The weekly active users followed a similar pattern, starting at 51K and peaking at 105K, but eventually falling to 7.6K by the quarter's close.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced stable growth in weekly revenue, with a notable peak at approximately $10K in mid-September. Downloads fluctuated, peaking at 8.2K in mid-July and ending with around 5.7K. Weekly active users showed resilience, maintaining numbers around 11K towards the end of the quarter.
Boss Life 3D: Office Adventure by ALICTUS YAZILIM A.S. saw significant growth in weekly downloads, starting at 2.2K in early September and reaching 26K by the end of the month. Similarly, weekly active users increased from 2.1K to 38.5K during the same period.
Time Factory Inc - Idle Tycoon from Lion Studios displayed a notable rise in weekly downloads, starting at 2.2K in mid-August and peaking at 6.3K in early September. Weekly revenue showed a gradual increase, peaking at $167 at the end of August. Weekly active users increased significantly, peaking at around 9.1K in early September before tapering off to about 5.4K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.